Alpengeist Stats Compared to Banshee
Howdy, coaster fans!
According to Roller Coaster Database, Alpengeist's stats are:
Length: 3,828 ft
And Banshee's are:
Length: 4,124 ft
I think it's interesting that Banshee is able to perform more elements with more speed and greater length than Alpengeist, even though the drop height of Banshee is 20 feet shorter. Seems a bit counterintuitive to me.
Could this be due to Alpengeist's terrain layout?
* This post was modified at 6/1/14 2:45:01 AM *
It is also important to note the space limitations involved. Alpengeist is crammed into what amounts to a narrow ravine in the middle of the park. There are several obstacles: the covered bridge between France and Germany, the Skyride cable that travels directly between 2 of the inversions, Loch Ness's brake run at the far end of the course and the Le Scoot log flume sharing the same ravine on the return run. Considering that the park was able to build what is still the tallest full circuit inverted coaster in an area with so many obstacles (where Banshee pretty much has none due to the huge expanse of land the SOB occupied) is a feat in itself.
Considering that the park was able to build what is still the tallest full circuit inverted coaster in an area with so many obstacles.
I first encountered Alpengeist in 1998. The way it is situated in that ravine has always impressed me, and for the reasons you stated.
The extra things they did re theming (skis on the trains, diving through the shacks, the hapless skier that didn't make a jump, snow) have served to enhance my enjoyment of the ride experience over the years.
Not to mention whizzing through the trees.
I'll be at BGE once again June 17-18. I will be taking the Roller Coaster Insider tour, so I expect to be impressed yet again, and from another perspective, too.
This discussion raised an interesting question for me - why _doesn't_ Banshee have a mid-course brake run? It operates with three trains, and without a mid-course brake one train cannot top the lift (I assume they can stop the lift if necessary) before the prior train has hit the brake run. How much would it increase the throughput had they put a mid-course brake in?
Having asked that, I really like it without. Putting one in would really break up the flow of the ride.
From a operational standpoint, it isn't really needed. Most of the time, the actual cycle is long enough that the train will not crest the lift while the other trains are moving along the course. Especially since most parks do not use more than 4 operators on the platform. In Banshee's case, it seems the B block (the majority of the course post lift) is very much like Afterburn at Carowinds. It is a very quick, so the train is almost back to the station before the crew can get the next train out for dispatch. Even a good crew would struggle to load the train before it hits the 3rd inversion (I'm speculating here since I haven't been to KI this year.) At that point, the train will be in the safety brakes long before the dispatched train can reach the apex of the lift.
The question I need answered is whether Banshee is capable of dispatching as soon as A-block (the lift) is clear. I assume the cycle is long enough that even if the crew achieved a perfect cycle (dispatching the train as soon as the lift is clear), it will not set-up. However, I don't think the brake run is set up to pace the trains so it is possible to clear all 3 without one parking for at least some time. Alpengeist could just barely do it (within about 3-5 seconds with back to back perfect cycles). We were told for an ideal dispatch, the train would park on the brake run for a few seconds and to not break our necks trying to get trains out any faster. We used to have "power hours" where we would put our strongest crew members on the platform to see how close we could get to the theoretical capacity.
* This post was modified at 6/2/14 10:47:56 PM *